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Multiplayer Gaming and Engine Coding for the Torque Game Engine 


Available for pre-order from Amazon.com and BarnesandNoble.com.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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I Introduction

1 Introduction

 

II Multiplayer Games

2 Torque Multiplayer Games Primer

3 Game Connections

4 Servers

5 Communications

6 Game Phases and Organization

 

III Advanced Scripting

7 Artificial Intelligence

8 Collision Detection and Response

9 Containers and Ray Casting

 

IV Engine Coding

10 Introduction to Engine Coding

11 Creating and Using New Game Classes

 

V Debugging

12 It’s Broken! Debugging Torque

13 It’s Slow! Performance Profiling

14 I’m Stuck! Getting Help

 

Appendices

A Glossary of Terms

B Essential References

 

 

CD

a. Lesson Kit.

b. 56 (230 pp.) exercises.

c. C++ Templates for major game classes and GUIs.

d. Answers to all tasks in printed guide and all exercises.

e. More ...

 

 

 

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